Last Epoch Golemancer Necromancer Build Guide

Oct-17-2025 PST

Today’s guide dives into the Golemmancer V10, one of the strongest and most enduring Necromancer builds in Last Epoch. Whether you’re an experienced summoner or new to the undead arts, this endgame setup will carry you comfortably through 800+ corruption without losing a single minion. Having a lot of Last Epoch gold can also help you a lot.

 

With updates to ActionRPG.com, this one showcases exactly why the Golemmancer remains one of the game’s most satisfying and tanky minion builds. Let’s get into it.

 

Gameplay Overview: The Undead Army in Action

 

This build thrives on control and durability. At full strength, your army of 20 minions includes:

 

3 Bone Golems – the unstoppable tanks

 

1 Summoned T-Rex (Abomination) – pure damage powerhouse

 

3 Vanguards – frontline bruisers

 

6 Zombies – armor-shredding bombers

 

2 Wraiths – permanent melee berserkers

 

5 Death Knights – heavy-hitting elite skeletons

 

All of these minions are amplified by Dread Shade, dramatically boosting their attack speed, base damage, and survivability.

 

The gameplay loop is simple yet powerful:

 

Use Summon Skeleton Mage as your main traversal and summoning skill — it teleports your minion army across the map and spawns allies on arrival.

 

Maintain zombies at all times for extra DPS and armor shredding.

 

Recast dead minions as needed (which won’t be often — they’re absurdly tanky).

 

Even at 864% corruption, the army barely takes a dent. Bosses like the Abomination, Harbinger, and Aberroth melt in seconds while your golems stand firm, shrugging off damage that would annihilate most builds.

 

Core Skills Breakdown

 

1. Summon Skeleton Mage (Traversal & Death Knights)

 

Convert mages into Death Knights for melee combat.

 

Path into mobility nodes, allowing teleportation with nine minions in tow.

 

Boost critical strike chance, melee damage, and attack speed.

 

Excellent for repositioning your army — it even scales with elevation for seamless terrain movement.

 

2. Summon Bone Golem

 

Core of the Golemmancer identity.

 

Take Sentinels and Tower of Bones for massive armor and threat generation.

 

Pick Bone Growth to transfer your health regen to golems (especially potent with 1,500+ regen/sec).

 

Add multiplicative damage and attack/movement speed to make them both durable and deadly.

 

3. Dread Shade

 

Make it non-health draining and limited to one shade.

 

Stack attack speed, cast speed, and base damage.

 

Take Spectral Distance to massively expand its area once your full army is summoned.

 

With 20 minions, you can cover nearly the entire screen with a single cast.

 

4. Summon Wraith

 

Make them permanent with the decay-removal node.

 

Focus on melee area, critical strike multiplier, and health scaling.

 

Each wraith becomes a sustained melee powerhouse capable of shredding endgame bosses.

 

5. Summon Zombie

 

Convert attacks to necrotic damage for better synergy with your passives.

 

Add vomit armor shred and explosive death ward generation.

 

Even with slower movement, their boss kill threshold and 60-stack armor shred make them indispensable.

 

Passive Setup

 

At level 100, you’ll fully unlock the new Necromancer passive tree. Here’s the key breakdown:

 

Acolyte Tree:

 

8 pts in Forbidden Knowledge – Intelligence & resistances.

 

5 pts in Dark Rituals – Boosts attack speed.

 

1 pt in Soul Aegis – +400 base armor for all minions.

 

Necromancer Tree (92 points):

 

Grave Thorns – Armor per Intelligence, health per Vitality.

 

Soul Conduits – Gain ward per minion (up to 20).

 

Risen Army & Cursed Blood – Minion deathmark utility.

 

Aegis Fall – Grants armor shred across your entire army.

 

Rite of the Undeath – Converts overcapped necrotic resistance into necrotic penetration.

 

Empty the Graves – Health regen per minion (scales huge with 20 summons).

 

The synergy between minion scaling, personal defense, and health regen turns your Necro into a walking fortress surrounded by deathless servants.

 

Blessings, Idols & Gear

 

Blessings:

 

Choose based on your needs, but prioritize:

 

Double Health Regen

 

Armor and All Resistances

 

Health and Endurance

 

Idols:

 

Use Immortal Idols with:

 

9% Health

 

+54 Base Health

 

Ward Decay Threshold

 

Ward per Second

 

You’ll want three of these, plus one idol with Mark for Death on hit — your 20 minions will keep enemies permanently debuffed.

 

Required Gear

 

Mandatory Uniques:

 

Aaron’s Will (Body Armor): Converts Skeleton cap into additional Bone Golems. Core of the build.

 

Double Hollow Fingers (Rings): +1 Skeleton each — unlocks your third Golem.

 

Other Key Items:

 

Bone Clamor: Necrotic resistance & ward.

 

Death Rattle: Intelligence & minion crit multiplier.

 

Jeweler’s Obsession: Minion melee crit and attack speed.

 

Mandate (Weapon): Leech from minions, health, +2 skills, and minion stun immunity.

 

Tyrron’s Skull: Extra minion, AoE frenzy aura.

 

Exalted Armor Belt & Citadel Boots: Double minion affixes, crit reduction, and durability.

 

With this gear combination, your undead army becomes nearly indestructible while dishing out relentless damage.

 

Leveling Tips

 

If you’re starting fresh, use Rip Blood, Skeleton Warrior, Skeleton Mage, Volatile Zombie, and Dread Shade.

 

Strong early uniques include:

 

Phantom Grip

 

Reach of the Grave

 

Chains of Uleros

 

Death Rattle

 

This combo easily carries you through the campaign until you unlock the full Golemmancer setup. Having enough cheap Last Epoch gold can help you a lot.

 

Final Thoughts

 

The Golemmancer V10 build proves that the Necromancer remains one of the most fun, powerful, and resilient classes in Last Epoch. The combination of near-immortal minions, massive regen scaling, and high multiplicative damage makes it one of the best endgame builds available right now.

 

If you’re looking to command an unstoppable undead legion, this is it.