King's March in Path of Exile: The Wealth System You're Probably Ignoring

Dec-11-2025 PST
Path of Exile has never been short on loot systems, side mechanics, POE currency and economy layers-but every so often, a feature appears that isn't just "optional content," but quietly one of the strongest passive wealth engines ever added. That system is King's March.

 

Unlike mapping, boss farming, ritual rotations, or Heist micro-optimizations, King's March isn't something you actively play. It's something you configure, fund, and let run in the background while you continue normal gameplay or even while you're offline. If you've stacked gold to the point where your pockets feel heavy and you're unsure how to convert raw currency into exponential gains, King's March is that missing conversion pipeline.

 

This guide breaks down what King's March is, how it works, and how to set it up so you don't waste gold or time.

 

What Is King's March-and What Isn't It?

 

At its core, King's March is an automated logistics economy embedded into PoE's endgame. You invest:

 

 Gold (for wages and recruitment)

 Crops from farming

 Dust from disenchanting

 Shipping time across the seas

 

In return, you receive:

 

 Divine Orbs

 Exalted Orbs

 Mirror Shards at the highest tier

 Mapping loot you didn't have to run yourself

 

It's not a mandatory power progression system. It's not something you need to engage with to defeat Uber bosses or complete Atlas objectives. It is, however, one of the most efficient passive profit engines in the league-if you set it up correctly.

 

Many players ignore it because it looks like management work. And truthfully, it is management-but it's management that prints wealth while you play the parts of the game you actually enjoy.

 

Step 1: Setting Up Your Farming Network

 

The first stop in King's March is the farmland system. Here you assign workers to grow crops, which will eventually be packaged and shipped for profit.

 

What to Farm

 

Crops vary in economic value, but one stands far above the rest:

 

 Blue Xanthemum → used to produce Divine Orbs, Exalts, and eventually Mirror Shards

 

Other crops (wheat, pumpkins, ogords, corn) exist, but none match the payout efficiency of Blue Xanthemum. Your early setup should focus on nothing else.

 

Worker Ranks Matter

 

Workers come in ranks 1 through 5, and their rank determines:

 Crop speed

 Crop yield

 Hourly wage efficiency

 

You should aim for Rank 5 farmers only.

 

Yes, it will cost more upfront, but the return curve is dramatically higher. Lower-rank workers simply slow your trajectory toward first Divine shipments and make maintenance more expensive over time.

 

Where to Recruit

 

In King's March, speak with:

 

 Ralph (Recruiter)

 Johan (Management Interface)

 

You'll reroll worker listings until you receive ideal farming personnel. Prioritize:

 

 Single-role farmers

 Rank 5

 No extra traits that inflate wage cost

Multi-job workers are overpriced and eat into long-term profits.

 

Step 2: Shipping-The Real Money Printer

 

Once crops are flowing, you transition to the shipping docks. This is where value becomes currency.

 

Shipping is handled via sailors assigned to vessels, and their job is to ferry goods to distant ports like:

 

 Calgur

 Ninganu

 Rivenfell

 

Crew Quality

 

Just like farmers, sailors scale by rank. Use:

 

 Fully Rank 5 crews

 Six sailors per ship

 

Good sailors avoid:

 

 Disease

 Pirate attacks

 Storm failure

 Cargo loss

 

Low-rank crews aren't a "minor risk"-they will hemorrhage your profit margin.

 

Step 3: Disenchanting for Dust

 

Farmed crops alone aren't enough-you need dust to amplify shipment value. For this, King's March grants access to Rag the Disenchanter.

 

Disenchanting yields dust based on rarity tier, and the jackpot tier is:

 

 Tier Zero Uniques

 Example: Maro Urky Karim Mo

 Cost: ~1 Divine

 Dust Yield: ~1.8 million

 

To maximize value:

 

1.Buy Tier Zero uniques

2.Quality them before disenchanting

3.Avoid corruption unless gambling for bonus value

 

You don't need advanced crafting knowledge-just purchase, quality, break down, and repeat.

 

Step 4: Mappers - Automated Endgame Clearing

 

Mapping is the final layer of King's March and arguably the most psychologically satisfying: maps you don't want to run get cleared for you.

 

How It Works

 

 Assign 6 mappers (all Rank 5 recommended)

 Deposit unwanted maps into the device

 They run them while you continue playing

 

Why People Lose Mappers

 

 Using fewer than six workers

 Using Rank 3-4 instead of Rank 5

 Running lethal map mods

 

Rank 5 mappers have ~1% death risk per run. Lower ranks die frequently and take others with them, causing expensive replacement cycles.

 

Rewards

 

Mapper loot includes:

 

 Divine Orbs

 High-tier catalysts

 Raw exalt drops

 Jewelry and jewels worth dozens of divines

 Yes-legit mirror drops

 

Automated mapping isn't mandatory, but it becomes absurdly efficient once your shipping and crop engines are stable.Why Many Players Refuse to Use King's March

 

There's a psychological hurdle that separates King's March users from non-users.

 

This isn't "play the mechanic, get loot."

 

This is logistics, economy, and passive scaling. Some players feel like it turns PoE into a workplace simulator-and honestly, they're not wrong.

 

If you enjoy:

 

 Systems

 Optimization

 Idle progression

 Automation strategy

 

…King's March is the most rewarding side system currently available.

 

If not, you can ignore it entirely with zero penalty.

 

A Complete Setup Summary

 

1. Farming

 Prioritize Blue Xanthemum

 Hire Rank 5 farmers

 Pay wages, grow crops, stockpile

 

2. Shipping

 Build Rank 5 crews

 Send 20,000 Xanthemum + 200,000 Dust to Calgur

 Scale up toward 50M Mirror-Shard shipments

 

3. Disenchanting

 Buy Tier Zero uniques

 Quality → Disenchant → Profit

 Target ~2M dust per item

 

4. Mappers

 Assign 6 Rank 5 runners

 Feed them maps you don't want to run

 Collect automated loot and Atlas completions

 

Final Thoughts

 

King's March is not a requirement, not a league mechanic you must engage with, and not a system designed to gate your endgame behind spreadsheets.

 

It is an optional wealth engine for players who want value from gold simply sitting dormant in their stash.

 

By farming intelligently, staffing correctly, and shipping efficiently, you convert crops and dust into Divines, and Divines into Mirror-level value-without grinding your eyes out in high-investment maps or boss rotations.

 

Whether you choose to interact with King's March is entirely up to you. But if you've ever wished PoE had an offline loot engine and make POE orbs, this is the closest the game has ever come.

 

If gold is burning a hole in your pocket, King's March won't just solve that problem-it will make gold the smallest concern you have.